AiLive - About the company
AiLive is a deadpooled company based in Sunnyvale (United States), founded by Wei Yen. It operates as a Middleware developer for the console gaming peripherals. The company has 64 active competitors, including 7 funded and 4 that have exited. Its top competitors include companies like WOWCube, VITURE and Virtuix Omni.
Company Details
AiLive is a computer software company providing motion capture middleware for the console gaming peripherals. The company's technology has been used in Nintendo's "Wii Motion Plus", for real-time hand tracking and sword fighting. The company offers products including Live Move and LiveAI. Live Move is a motion capture software, which has been integrated into "Wii Motion Plus" and "Play Station Move". LiveAI is being used to create new genres of computer games.
Key Metrics
Location
Sunnyvale, United States
Stage
Deadpooled
Ranked
78th among 78 competitors
Employee Count
1 as on Apr 30, 2026
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AiLive's funding and investors
AiLive has not raised any funding rounds yet.
AiLive's founders and board of directors
Founder? Claim ProfileThe founders of AiLive is Wei Yen.
Here are the details of AiLive's key team members:
- Wei Yen: Founder of AiLive. Contact Info: 1 email address
View details of AiLive's Founder profiles and Board Members
AiLive's employee count trend
AiLive has 1 employees as of Apr 26. Here is AiLive's employee count trend over the years:
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AiLive's Competitors and alternates
Top competitors of AiLive include WOWCube, VITURE and Virtuix Omni. Here is the list of Top 10 competitors of AiLive, ranked by Tracxn score:
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Rank | Company Details | Short Description | Total Funding | Investors | Tracxn Score |
|---|---|---|---|---|---|
1st | WOWCube 2016, Novato (United States), Series A | Developer of innovative gaming hardware for gamers to improvise their gaming experiences | $5.9M | 60/100 | |
2nd | VITURE 2003, San Francisco (United States), Series B | Developer of XR-glasses for gaming | $222M | 57/100 | |
3rd | Virtuix Omni 2013, Austin (United States), Public | Provider of a treadmill for moving freely and naturally in a VR game | $44.7M | 56/100 | |
4th | Playbrush 2014, London (United Kingdom), Acquired | Device that teaches how to brush through instructional games | $2.73M | 45/100 | |
5th | Serafim Tech 2015, Taipei (Taiwan), Unfunded | Developer of gaming accessories for gaming consoles | - | - | 38/100 |
6th | Developer of interactive sports and gaming systems for physical activity | - | 34/100 | ||
7th | Tactical Haptics 2013, Palo Alto (United States), Seed | Haptic game controllers for VR, games & healthcare | $1.47M | 34/100 | |
8th | Infinadeck 2015, Auburn (United States), Public | Omnidirectional treadmill designed to work in VR and AR | $775K | 32/100 | |
9th | Tempest Clock 2020, Portland (United States), Unfunded | Provider of a tool for game play experience management | - | - | 30/100 |
10th | Secretlab Gaming Chairs & Gaming Desk | Secretlab EU | - | - | 30/100 | |
78th | AiLive Sunnyvale (United States), Deadpooled | Middleware developer for the console gaming peripherals | - | - | 14/100 |
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AiLive's Investments and acquisitions
AiLive has made no investments or acquisitions yet.
Reports related to AiLive
Here is the latest report on AiLive's sector:
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