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Virtual Reality Sector

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About Virtual Reality

There are 6.4K companies in the Virtual Reality sector across the world, with 1.66K funded companies having collectively raised $10.6B in venture capital money and private equity. Overall 484 of these are Series A+ funded and the sector has seen the creation of 3 Unicorns.
Virtual Reality sector has seen 171 acquisitions and 64 IPOs.
This sector includes immersive multimedia that digitally simulates presence in real or imagined worlds, and allows the user to interact with that world. VR immerses the user into a computer-generated experience that artificially replaces the physical surroundings.
Virtual Reality sector is also known as Immersive Reality or Simulated Reality.

Companies included in Virtual Reality sector

Includes companies which manufacture display devices (head mounted devices, smartphone-based headsets), studios making their own VR content, startups focusing on live streaming of events (like sports, concerts) in virtual reality. Consists of companies providing tools for creating VR content (like reality capture, VR modeling, end to end solutions, processing, developer tools). Contains platforms for delivery of VR content like videos, experiences, apps as well as platforms enabling distribution of VR content on various VR publishing platforms. Tools enabling interaction in virtual reality through peripherals and software through gesture detection, tracking are also included. Comprises of players applying VR technology in various fields like Healthcare, Education, Real Estate, Retail, Entertainment, Social, Tourism, etc. Also includes service companies which make custom VR applications.

Companies excluded in Virtual Reality sector

Excludes generic 3D and visualization tools. Generic software which can be used to make VR content e.g. game engines like Unity are not covered here. Excludes Gaming studios which are covered under VR Gaming feed. Does not include consulting firms for VR. Excludes Augmented Reality specific device manufacturers and technology solutions providers which are covered in Augmented Reality feed.
Key Metrics
Total Companies
Top Companies
Total Funding
Funded Companies
Series A+ Companies
Series C+ Companies
Unicorns Created
IPOs
Acquisitions
Also known as
Immersive Reality or Simulated Reality

Market Map of Virtual Reality

The market map of Virtual Reality gives a visual overview of the sector, showing key business models, their interactions in the value chain, and industry evolution. Top 3 trending business models in Virtual Reality sector are Virtual Reality Studios, 3D Cameras and VR Social Experiences.
Recent BlueBox/Industry Definition image of Virtual Reality

Reports related to Virtual Reality

Here are some reports related to Virtual Reality sector:
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Top Companies in Virtual Reality

There are more than 6.4K companies in Virtual Reality. Oculus is the top Virtual Reality company globally, ranked using Tracxn Score (what's this?).
Here are 5 of the top Virtual Reality companies globally:
Company
Description
Location
Founded
Current Stage
Private Funding Raised
Provider of VR-based head-mounted displays
Menlo Park (United States)
2012
Acquired
$107M
Provider of 3D digital twin solutions for various industry applications
Sunnyvale (United States)
2011
Acquired
$163M
Developer of social media, messaging, and virtual reality technology platforms
Menlo Park (United States)
2004
Public
-
Developer of venture building services for artificial intelligence and metaverse
2012
Series D
$937M
Developer of science fiction massively multiplayer online role-playing and strategy games
Reykjavik (Iceland)
1997
Acquired
$106M
Get a longer list of companies

Companies founded year-on-year in the Virtual Reality sector

22 new startups have been founded so far in 2026 in the Virtual Reality sector. 601 Virtual Reality startups were founded in 2017 - this is the most number of startups founded in any year in the last 10 years.

Companies founded year-on-year in the Virtual Reality sector2026202520242023202220212020201920182017Founded Year0150300450600750Count of Number of Companies
  • Total Number of Companies
Year
No. of companies
2026
22
2025
35
2024
52
2023
117
2022
232
2021
311
2020
406
2019
473
2018
518
2017
601

Companies founded across countries in the Virtual Reality sector

United States has 1,951 Virtual Reality startups, the most by any country, followed by United Kingdom which has 554 startups and India which has 392.

Companies founded across countries in the Virtual Reality sectorUnited S...United K...IndiaChinaGermanyCanadaFranceAustrali...Netherla...SpainCountries04008001,2001,6002,000Count of Number of Companies
  • Total Number of Companies
Country
No. of companies
United States
1,951
United Kingdom
554
India
392
China
353
Germany
315
Canada
277
France
187
Australia
170
Netherlands
166
Spain
152

Stage-wise distribution of the Virtual Reality sector

Out of the total 6,396 Virtual Reality companies, 1,665 have secured funding. Among them, 484 have reached Series A or higher, and 316 to Series B or beyond.

Founded - 6,396
Funded - 1,665
Series A+ - 484
Series B+ - 316
Series C+ - 271
Company Stage
No. of companies
Founded
6,396
Funded
1,665
Series A+
484
Series B+
316
Series C+
271
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  • 6.4K+ Total Companies
  • $10.6B+ Total Funding
  • 1.7K+ Funded Companies
  • 60+ IPOs
  • 170+ Acquisitions
  • 10+ Reports

Top Investors in Virtual Reality

Europa is the top investor in Virtual Reality companies based on number of companies invested.
Here are some top investors in Virtual Reality:
See a more detailed list of investors

M&A activity in Virtual Reality

In the year 2026, till August 2026, 4 acquisitions happened in Virtual Reality sector. Last year, in 2025, a total of 11 acquisitions happened in Virtual Reality sector.
Here are some recent, important acquisitions in Virtual Reality:
Company
Acquisition Type
Acquisition Date
Acquirers
Business Acquisition
Aug 19, 2026
Business Acquisition
Jul 17, 2026
Business Acquisition
Apr 02, 2026
Business Acquisition
Feb 09, 2026
Business Acquisition
Dec 23, 2025
See a more detailed list of acquisitions

Acquisition trends in Virtual Reality

Here are the acquisition trends in Virtual Reality:

Acquisition trends in Virtual Reality2026202520242023202220212020201920182017Acquisition Round Date (Yearly)0510152025Number of Acquisitions
  • Total Number of Acquisitions
Year
No. of companies
2026
4
2025
11
2024
11
2023
9
2022
20
2021
19
2020
21
2019
17
2018
17
2017
9

IPOs in Virtual Reality

In the year 2026, till January 2026, 1 IPO happened in Virtual Reality sector.
Here are some recent, important IPOs in Virtual Reality:
Company
IPO Date
Exchange Symbol
Jan 27, 2026
National Association of Securities Dealers Automated Quotations (NASDAQ)
Feb 14, 2023
Shenzhen Stock Exchange (SZSE)
Feb 04, 2022
Korea Exchange (KRX)
May 07, 2021
Frankfurt Stock Exchange (FRA)
Feb 12, 2021
Australian Securities Exchange (ASX)
See a more detailed list of IPOs

Top News in Virtual Reality

View all Virtual Reality Top News

FAQs about Virtual Reality sector

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