Player.me - About the company
Player.me is an acquired company based in San Francisco (United States), founded in 2013 by Sean Fee. It operates as a Social discovery platform for gaming ecosystem. The company has 172 active competitors, including 22 funded and 14 that have exited. Its top competitors include companies like Twitch, StreamElements and Rooter.
Company Details
Player.me is the social discovery platform for the gaming community. The platform helps to bring gamers, developers, and networks together in one place to connect, communicate and promote their skills, games or players. Also allows gamers to stream as well as record their gameplay over various streaming platforms such as twitch, youtube, and Facebook etc. Has also created a cloud-based stream overlay editor.
- Website
- player.me
Key Metrics
Founded Year
2013
Location
San Francisco, United States
Stage
Acquired
Investors
Ranked
56th among 172 active competitors
Employee Count
1 as on Aug 31, 2026
Exit Details
Acquired by SplitmediaLabs (Jul 14, 2016)
Player.me's acquisition details
Player.me got acquired by SplitmediaLabs and XSplit on Jul 14, 2016.
Click here to take a look at Player.me's acquisition in detail
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Player.me's funding and investors
Player.me is a funded company. Player.me has 1 institutional investor.
View details of Player.me's funding rounds and investors
Player.me's founders and board of directors
Founder? Claim ProfileThe founders of Player.me is Sean Fee.
Here are the details of Player.me's key team members:
- Sean Fee: CEO & Co-Founder of Player.me and founder of 1 other company.
View details of Player.me's Founder profiles and Board Members
Player.me's employee count trend
Player.me has 1 employees as of Aug 26. Here is Player.me's employee count trend over the years:
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Player.me's Competitors and alternates
Top competitors of Player.me include Twitch, StreamElements and Rooter. Here is the list of Top 10 competitors of Player.me, ranked by Tracxn score:
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Rank | Company Details | Short Description | Total Funding | Investors | Tracxn Score |
|---|---|---|---|---|---|
1st | Twitch 2006, San Francisco (United States), Acquired | ESports social video streaming platform | $35.1M | 83/100 | |
2nd | StreamElements 2016, Tel Aviv (Israel), Acquired | Monetization solutions for live streaming | $111M | 70/100 | |
3rd | Operator of a platform for live gaming, streams, and video content | $46M | 62/100 | ||
4th | Hearo Live 2017, San Francisco (United States), Seed | Esports social live streaming solutions provider | $2.1M | 61/100 | |
5th | Restream 2015, Austin (United States), Series A | Provider of a platform to stream video content to other streaming platforms | $56.5M | 50/100 | |
6th | LIV 2016, San Francisco (United States), Series A | Provider of tools to record and live stream mixed reality content | $13.2M | 50/100 | |
7th | Provider of an application for game streaming | - | 48/100 | ||
8th | Game Tv 2018, Campbell (United States), Series A | Operator of digital platforms for hosting tournaments and streaming content | $25M | 46/100 | |
9th | Lightstream 2014, Chicago (United States), Acquired | Web-based streaming software | $9.92M | 44/100 | |
10th | Mobcrush 2013, Los Angeles (United States), Acquired | Provider of live game broadcasting platform for the mobile gamers | $35.9M | 43/100 | |
56th | Player.me 2013, San Francisco (United States), Acquired | Social discovery platform for gaming ecosystem | - | 24/100 |
Looking for more details on Player.me's competitors? Click here to see the top ones
Player.me's Investments and acquisitions
Player.me has made no investments or acquisitions yet.
Reports related to Player.me
Here is the latest report on Player.me's sector:
News related to Player.me
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Xsplit company acquires social service Player.me and tournament platform ChallongeVentureBeat•Jul 15, 2016•XSplit, Player.me, SplitmediaLabs
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