About Gaming
Companies included in Gaming sector
Companies that create mobile, PC, and eSports games, game publishers and platforms, tech companies that supply analytics, monetization, and advertising to players, eSports organisations, and companies that create and sell gaming hardware like gaming PCs, controllers, and VR headsets, among others.Companies excluded in Gaming sector
Companies that specialise in real money gambling and betting include those creating, marketing, and selling mechanical arcade games, board games, puzzles, casino equipment, non-gaming virtual reality devices, professional simulation controllers, TV & audiovisual products, computers & peripherals, mobiles & accessories, and game developers are excludedReports related to Gaming
Top Companies in Gaming
Company | Description | Location | Founded | Current Stage | Private Funding Raised |
|---|---|---|---|---|---|
Online gaming platform for developing web and mobile games | San Mateo (United States) | 2004 | Public | $918M | |
Developer of interactive entertainment and video games across multiple platforms | Culver City (United States) | 2011 | Acquired | $1.02B | |
Manufacturer of gaming peripherals, laptops, software, and related accessories | Irvine (United States) | 2005 | Public | $126M | |
Game developer and publisher for mobile and web platforms | San Francisco (United States) | 2006 | Acquired | $245M | |
Provider of online games | Seoul (South Korea) | 2007 | Public | $35M |
Companies founded year-on-year in the Gaming sector
681 new startups have been founded so far in 2026 in the Gaming sector. 4,607 Gaming startups were founded in 2021 - this is the most number of startups founded in any year in the last 10 years.
- Total Number of Companies
Year | No. of companies |
|---|---|
2026 | 681 |
2025 | 775 |
2024 | 1,523 |
2023 | 1,811 |
2022 | 2,842 |
2021 | 4,607 |
2020 | 4,084 |
2019 | 2,766 |
2018 | 2,367 |
2017 | 2,000 |
Companies founded across countries in the Gaming sector
United States has 9,675 Gaming startups, the most by any country, followed by United Kingdom which has 3,738 startups and India which has 2,783.
- Total Number of Companies
Country | No. of companies |
|---|---|
United States | 9,675 |
United Kingdom | 3,738 |
India | 2,783 |
China | 2,184 |
Germany | 1,839 |
Canada | 1,442 |
Turkey | 1,089 |
France | 963 |
South Korea | 854 |
Spain | 769 |
Stage-wise distribution of the Gaming sector
Out of the total 46,809 Gaming companies, 7,365 have secured funding. Among them, 2,798 have reached Series A or higher, and 2,171 to Series B or beyond.
Company Stage | No. of companies |
|---|---|
Founded | 46,809 |
Funded | 7,365 |
Series A+ | 2,798 |
Series B+ | 2,171 |
Series C+ | 2,004 |
- 46.8K+ Total Companies
- $85.1B+ Total Funding
- 7.4K+ Funded Companies
- 465+ IPOs
- 1.4K+ Acquisitions
- 140+ Reports
Funding Trends in the Gaming sector
Total funding year-on-year in the Gaming sector
The Gaming sector saw a total funding of more than $66B in the last 10 years. The most amount of funding was in 2021 at more than $16.2B. There has been a total funding of $1.37B in 2026 till date.
- Total Funding
Year | Total Funding |
|---|---|
2026 | $1.37B |
2025 | $3.47B |
2024 | $3.41B |
2023 | $2.24B |
2022 | $15.3B |
2021 | $16.2B |
2020 | $7.29B |
2019 | $6.7B |
2018 | $5.83B |
2017 | $4.21B |
Total funding across countries in the Gaming sector
In the last 10 years, Gaming startups in United States have recieved the highest funding among all countries - $30.8B. China follows with $5.05B and India with $2.92B.
- Total Funding
Country | Total Funding |
|---|---|
United States | $30.8B |
China | $5.05B |
India | $2.92B |
France | $2.38B |
United Kingdom | $2.35B |
Sweden | $2.25B |
Singapore | $1.47B |
Canada | $1.16B |
Turkey | $1.13B |
Germany | $406M |
Total funding amount raised by stage in the Gaming sector
Over the last 10 years, the Gaming sector have seen $4.91B into Seed Stage funding rounds, $16.3B into Early Stage funding rounds and $20.4B go into Late Stage funding rounds.
Funding Stage | Total Funding |
|---|---|
Late Stage | $20.4B |
Early Stage | $16.3B |
Post IPO | $14.2B |
Seed Stage | $4.91B |
Debt | $3.45B |
ICO | $2.1B |
PE | $885M |
Grant | $132M |
Recent Funding Rounds in Gaming
Company | Round Raised | Amount Raised | Funding Date | Investors |
|---|---|---|---|---|
Series A | 3258 | Nov 03, 2026 | - | |
Angel | 3482 | Nov 03, 2026 | ||
Angel | 3586 | Nov 03, 2026 | ||
Series A | 7395 | Oct 28, 2026 | and 1 more | |
Seed | 3660 | Oct 27, 2026 | and 2 more |
Top Investors in Gaming
Investor | Location | Top Portfolio Companies |
|---|---|---|
Hong Kong (China) | ||
New York City (United States) | ||
San Francisco (United States) | ||
Shenzhen (China) |
M&A activity in Gaming
Company | Acquisition Type | Acquisition Date | Acquirers |
|---|---|---|---|
Business Acquisition | Oct 30, 2026 | ||
Business Acquisition | Oct 19, 2026 | ||
Business Acquisition | Oct 16, 2026 | - | |
Business Acquisition | Oct 12, 2026 | ||
Business Acquisition | Oct 05, 2026 |
Acquisition trends in Gaming
Here are the acquisition trends in Gaming:
- Total Number of Acquisitions
Year | No. of companies |
|---|---|
2026 | 35 |
2025 | 54 |
2024 | 79 |
2023 | 75 |
2022 | 164 |
2021 | 215 |
2020 | 120 |
2019 | 93 |
2018 | 98 |
2017 | 75 |
IPOs in Gaming
Company | IPO Date | Exchange Symbol |
|---|---|---|
Jun 09, 2026 | Stockholm Stock Exchange (STO) | |
May 15, 2026 | Warsaw Stock Exchange (WSE) | |
Jan 27, 2026 | National Association of Securities Dealers Automated Quotations (NASDAQ) | |
Dec 18, 2025 | Tokyo Stock Exchange (TYO) | |
Dec 11, 2025 | Stockholm Stock Exchange (STO) |
Colleges which produce the most Gaming companies
Companies founded by alumni from top colleges in the Gaming sector
Most number of Gaming startups have been founded by alumni from Stanford University, Harvard University and University of California (Los Angeles).
College | No. of companies |
|---|---|
Stanford University | 110 |
Harvard University | 68 |
University of California (Los Angeles) | 60 |
Massachusetts Institute of Technology | 55 |
University of California (Berkeley) | 51 |
Harvard Business School | 47 |
Carnegie Mellon University | 44 |
Tel Aviv University | 42 |
University of Pennsylvania | 39 |
Cornell University | 32 |
Total funding in companies founded by alumni from top colleges in the the Gaming sector
In the last 10 years, Harvard Business School graduates' Gaming companies have raised the most funding among top colleges. University of California (Berkeley) alumni are second, and Stanford University alumni are third.
College | Total Funding |
|---|---|
Harvard Business School | $3.63B |
University of California (Berkeley) | $3.31B |
Stanford University | $2.79B |
The Wharton School | $2.12B |
Duke University | $1.79B |
University of Pennsylvania | $1.65B |
University of California (Los Angeles) | $1.56B |
Harvard University | $1.47B |
Cornell University | $1.33B |
Massachusetts Institute of Technology | $1.24B |
