About Mobile Gaming sector in China
Top Mobile Gaming Companies in China
Here is the list of top Mobile Gaming startups in China
Key facts about Animoca Brands
- Founded Year: 2006
- Location: Hong Kong (China)
- Stage: Series C
- Total Funding till date: $880M
- Investors: Liberty City Ventures, Temasek and 125 Others
- Latest Funding Round: Series C, Nov 11, 2024, $*****
- Tracxn Score: 77/100 What is this?
- Competitors Rank: 2 of 1,030 Competitors
2. Linekong
Key facts about Linekong
- Founded Year: 2007
- Location: Beijing (China)
- Stage: Public
- Total Funding till date: $135M
- Investors: IDG Capital, New Enterprise Associates and 6 Others
- Latest Funding Round: Series D, May 30, 2014, $*****
- Tracxn Score: 76/100 What is this?
- Competitors Rank: 3 of 1,073 Competitors
Key facts about NetEase Games
- Founded Year: 1997
- Location: Guangzhou (China)
- Stage: Funding Raised
- Investors: GreenHills Ventures, Bloom8 and 1 Other
- Tracxn Score: 70/100 What is this?
- Competitors Rank: 14 of 2,630 Competitors
Key facts about Giant Interactive Group
- Founded Year: 2004
- Location: Shanghai (China)
- Stage: Public
- Total Funding till date: $164M
- Investors: Yunfeng Capital, GF Securities and 8 Others
- Latest Funding Round: Series C, Dec 01, 2017, $*****
- Tracxn Score: 69/100 What is this?
- Competitors Rank: 15 of 11,672 Competitors
5. Yodo1
Key facts about Yodo1
- Founded Year: 2011
- Location: Beijing (China)
- Stage: Series B
- Total Funding till date: $18M
- Investors: Singtel Innov8, Granite Asia and 5 Others
- Latest Funding Round: Series B, Dec 10, 2013, $*****
- Tracxn Score: 66/100 What is this?
- Competitors Rank: 4 of 581 Competitors
Companies founded year-on-year in the Mobile Gaming sector in China
1 new startup has been founded so far in 2026 in the Mobile Gaming sector in China. 69 Mobile Gaming startups in China were founded in 2021 - this is the most number of startups founded in any year in the last 10 years.
- Total Number of Companies
Year | No. of companies |
|---|---|
2026 | 1 |
2025 | 3 |
2024 | 21 |
2023 | 22 |
2022 | 34 |
2021 | 69 |
2020 | 57 |
2019 | 62 |
2018 | 54 |
2017 | 54 |
Stage-wise distribution of Mobile Gaming sector companies in China
Out of the total 1,241 Mobile Gaming companies in China, 402 have secured funding. Among them, 151 have reached Series A or higher, and 95 to Series B or beyond.
Company Stage | No. of companies |
|---|---|
Founded | 1,241 |
Funded | 402 |
Series A+ | 151 |
Series B+ | 95 |
Series C+ | 72 |
Funding Trends in the Mobile Gaming sector in China
Total funding year-on-year in the Mobile Gaming sector in China
The Mobile Gaming sector in China saw a total funding of more than $2.35B in the last 10 years. The most amount of funding was in 2022 at more than $648M.
- Total Funding
Year | Total Funding |
|---|---|
2025 | $18M |
2024 | $42.8M |
2023 | $33.5M |
2022 | $648M |
2021 | $357M |
2020 | $48.4M |
2019 | $66.8M |
2018 | $483M |
2017 | $303M |
Recent Funding Rounds in Mobile Gaming in China
Company | Round Raised | Amount Raised | Funding Date | Investors |
|---|---|---|---|---|
Series A | 2833 | Nov 19, 2025 | and 1 more | |
Series B | 2704 | Dec 18, 2024 | - | |
Series C | 1149 | Nov 11, 2024 | ||
Seed | 4749 | Oct 14, 2024 | ||
Seed | 2970 | May 09, 2024 |
Top Investors in Mobile Gaming in China
Investor | Location | Top Portfolio Companies |
|---|---|---|
Shenzhen (China) | ||
Hong Kong (China) | ||
Hong Kong (China) | ||
Beijing (China) | ||
Tokyo (Japan) |
M&A activity in Mobile Gaming sector in China
Company | Acquisition Type | Acquisition Date | Acquirers |
|---|---|---|---|
Business Acquisition | Mar 20, 2026 | ||
Business Acquisition | Nov 01, 2024 | ||
Business Acquisition | Feb 29, 2024 | ||
Acqui-Hired | Jul 13, 2022 | ||
Business Acquisition | Jan 24, 2022 |
Acquisition trends in Mobile Gaming sector in China
Here are the acquisition trends in Mobile Gaming sector in China:
- Total Number of Acquisitions
Year | No. of companies |
|---|---|
2026 | 1 |
2025 | - |
2024 | 2 |
2023 | - |
2022 | 2 |
2021 | 3 |
2020 | - |
2019 | 1 |
2018 | 2 |
2017 | 2 |
IPOs in Mobile Gaming in China
Company | IPO Date | Exchange Symbol |
|---|---|---|
Jan 27, 2025 | National Association of Securities Dealers Automated Quotations (NASDAQ) | |
Dec 16, 2021 | Hong Kong Exchanges (HKG) | |
Jan 28, 2021 | Korea Exchange (KRX) | |
Aug 18, 2020 | Korea Exchange (KRX) | |
Jul 15, 2020 | Hong Kong Exchanges (HKG) |
Colleges which produce the most Mobile Gaming companies in China
Companies founded by alumni from top colleges in the Mobile Gaming in China
Most number of Mobile Gaming startups in China have been founded by alumni from Tsinghua University, Stanford University and Carnegie Mellon University.
College | No. of companies |
|---|---|
Tsinghua University | 3 |
Stanford University | 2 |
Carnegie Mellon University | 1 |
Columbia University | 1 |
Harvard University | 1 |
Hong Kong University of Science and Technology (HKUST) | 1 |
INSEAD | 1 |
Kellogg School of Management | 1 |
London School of Economics and Political Science | 1 |
Nanyang Technological University (NTU) | 1 |
Total funding in Mobile Gaming companies founded by alumni from top colleges in China
In the last 10 years, Hong Kong University of Science and Technology (HKUST) and The University of British Columbia graduates' Mobile Gaming companies in China have raised the most funding among top colleges, and INSEAD alumni are third.
College | Total Funding |
|---|---|
Hong Kong University of Science and Technology (HKUST) | $52.6M |
The University of British Columbia | $52.6M |
INSEAD | $20M |
Nanyang Technological University (NTU) | $15.4M |
Columbia University | $3.5M |
London School of Economics and Political Science | $3.5M |
Princeton University | $825K |
Tsinghua University | $825K |
Yale University | $825K |
Carnegie Mellon University | - |

